Changeset 1362 for trunk/pysoy/src
- Timestamp:
- 09/11/08 02:18:55 (3 months ago)
- Files:
-
- 1 modified
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trunk/pysoy/src/models/Axis.pym (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/pysoy/src/models/Axis.pym
r1361 r1362 72 72 # just need to re-bind them to render again 73 73 # 74 gl.glBindBufferARB(gl.GL_ARRAY_BUFFER_ARB, self._vertBuffer)75 gl.glBindBufferARB(gl.GL_ELEMENT_ARRAY_BUFFER_ARB, self._el ementBuffer)74 gl.glBindBufferARB(gl.GL_ARRAY_BUFFER_ARB, self._vertBuffer) 75 gl.glBindBufferARB(gl.GL_ELEMENT_ARRAY_BUFFER_ARB, self._elmtBuffer) 76 76 # 77 77 else: … … 81 81 # First we'll populate _vert 82 82 # 83 self._vert[0].px = 0.00 # \84 self._vert[0].py = 0.00 # } (0.0, 0.0, 0.0)85 self._vert[0].pz = 0.00 # /86 self._vert[0].cr = 1.00 # \87 self._vert[0].cg = 0.00 # } Red88 self._vert[0].cb = 0.00 # /___________________________89 self._vert[1].px = 1.00 # \90 self._vert[1].py = 0.00 # } (1.0, 0.0, 0.0)91 self._vert[1].pz = 0.00 # /92 self._vert[1].cr = 1.00 # \93 self._vert[1].cg = 0.00 # } Red94 self._vert[1].cb = 0.00 # /___________________________83 _vert[0].px = 0.00 # \ 84 _vert[0].py = 0.00 # } (0.0, 0.0, 0.0) 85 _vert[0].pz = 0.00 # / 86 _vert[0].cr = 1.00 # \ 87 _vert[0].cg = 0.00 # } Red 88 _vert[0].cb = 0.00 # /___________________________ 89 _vert[1].px = 1.00 # \ 90 _vert[1].py = 0.00 # } (1.0, 0.0, 0.0) 91 _vert[1].pz = 0.00 # / 92 _vert[1].cr = 1.00 # \ 93 _vert[1].cg = 0.00 # } Red 94 _vert[1].cb = 0.00 # /___________________________ 95 95 # 96 96 # Next populate _elmt 97 97 # 98 self._elmt[0].a = 0 # Line 0: 0-199 self._elmt[0].b = 1 # ____________________________98 _elmt[0].a = 0 # Line 0: 0-1 99 _elmt[0].b = 1 # ____________________________ 100 100 # 101 101 # Create new vertex buffer and send _vert … … 132 132 gl.glEnableClientState(gl.GL_COLOR_ARRAY) # We need to render with color arrays 133 133 # 134 gl.glVertexPointer(3, gl.GL_FLOAT, 0, <gl.GLvoid *> 0)135 gl.glColorPointer (3, gl.GL_FLOAT, sizeof(float)*3, <gl.GLvoid *> 0)134 gl.glVertexPointer(3, gl.GL_FLOAT, 0, <gl.GLvoid *> 0) 135 gl.glColorPointer (3, gl.GL_FLOAT, 12, <gl.GLvoid *> 0) 136 136 gl.glDisable(gl.GL_CULL_FACE) 137 137 gl.glDisable(gl.GL_DEPTH_TEST)
