Ticket #267 (new task)
Light activation/deactivation based on collision
| Reported by: | ArcRiley | Owned by: | |
|---|---|---|---|
| Priority: | Low | Milestone: | beta3 |
| Component: | soy.bodies | Version: | Trunk |
| Keywords: | Cc: |
Description
As with field activation per shape collision, for each object lights need to be activated or deactivated.
Change History
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University studies obliges me to push this ticket to beta2, sorry guys. :(