Ticket #267 (new task)

Opened 6 years ago

Last modified 5 years ago

Light activation/deactivation based on collision

Reported by: ArcRiley Owned by:
Priority: Low Milestone: beta3
Component: soy.bodies Version: Trunk
Keywords: Cc:

Description

As with field activation per shape collision, for each object lights need to be activated or deactivated.

Change History

comment:1 Changed 6 years ago by AngeloTheodorou

  • Milestone changed from beta1 to beta2

University studies obliges me to push this ticket to beta2, sorry guys. :(

comment:2 Changed 5 years ago by ArcRiley

  • Owner changed from AngeloTheodorou to ArcRiley
  • Milestone changed from beta2 to beta3

Angelo dropped this, I'll have to pick it up for Beta3

comment:3 Changed 5 years ago by ArcRiley

  • Owner ArcRiley deleted
  • Priority changed from High to Low

comment:4 Changed 5 years ago by ArcRiley

  • Component changed from soy.lights to soy.bodies
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