Ticket #889 (closed enhancement: fixed)

Opened 5 years ago

Last modified 5 years ago

soy.meshes.Shape

Reported by: ArcRiley Owned by: DavyWybiral
Priority: Low Milestone: beta2
Component: soy.models Version: Trunk
Keywords: Cc:

Description

Create a class containing a set of primitives (the same as ODE's collision shapes) chosen by which shape is assigned to the Body the mesh is attached to.

This is useful for debugging collision or just really basic physics examples.

Change History

comment:1 Changed 5 years ago by ArcRiley

  • Owner set to DavyWybiral

comment:2 Changed 5 years ago by DavyWybiral

  • Status changed from new to closed
  • Resolution set to fixed
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