id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
889	soy.meshes.Shape	ArcRiley	DavyWybiral	"Create a class containing a set of primitives (the same as ODE's collision shapes) chosen by which shape is assigned to the Body the mesh is attached to.

This is useful for debugging collision or just really basic physics examples."	enhancement	closed	Low	beta2	soy.models	Trunk	fixed		
