Ticket #929 (reopened task)
|Reported by:||ArcRiley||Owned by:||JonNeal|
Create a new soy.scenes class akin to #928 but which is a heightmap instead of a plane.
A single-channel texture should provide a heightmap with a single material. Later 2, 3, and 4 channel textures will allow for other functionality such as per-vertex material selection.
Finish with an example of a simple heightmapped scene in action.
- Summary changed from soy.scenes.HeightMap to soy.scenes.Landscape
- Status changed from assigned to closed
- Resolution set to fixed
- Status changed from closed to reopened
- Resolution fixed deleted