Ticket #934 (closed task: fixed)
Remove dBody calls from outside bodies.*
|Reported by:||ArcRiley||Owned by:||ArcRiley|
In a step to solve ODE cross-thread access problems cleanly and efficiently, we need to begin isolating physics code to the SceneLoop thread exclusively.
Move all the dBody* calls to drawing the necessary data from Body._position Body.linearVel etc.
Body is similarly holding these as constantly available regardless of whether it's in a Scene. No checking of a Body's _scene is required or should exist outside the bodies.* extensions.