Ticket #983 (new defect)
Opened 2 years ago
Scene thread calls step() before Scene is initialized.
|Reported by:||DavidCzech||Owned by:||DavidCzech|
Scene creates the Scene thread before it finishes it construction, leading to a call to step() with self=NULL. To solve this, the Scene Thread must start after the scene object is constructed. Problem is evident in multicore machines.