Totems are a sort of astrology of the Clawe.

Each month, two of the four moons (sun included) cross giving a unique color/pattern to the sky and giving specific powers/abilities to those born under them.

Fire-based effects are strongest during the day, others are stronger at night.

Season Totem Elements Environment Ability Magic
Creation Eagle Fire - Air Lightning Flight Weather
Deer Earth - Water Rain Running Life
Weaving Raccoon Fire - Earth Meteors    
Spider Water - Air Crystals    
Destruction Boar Fire - Water Fog Toughness  
Wolf Earth - Air Snow Strength  
  Game Time Real Time
Day 16 Turns Hour
Totem 16 Days 16 Hours
Year 96 Days 4 Days
Generation 7 Years 28 Days
Lifetime ~90 Years ~ 1 Year