Totems are a sort of astrology of the Clawe.
Each month, two of the four moons (sun included) cross giving a unique color/pattern to the sky and giving specific powers/abilities to those born under them.
Fire-based effects are strongest during the day, others are stronger at night.
| Season | Totem | Elements | Environment | Ability | Magic |
|---|---|---|---|---|---|
| Creation | Eagle | Fire - Air | Lightning | Flight | Weather |
| Deer | Earth - Water | Rain | Running | Life | |
| Weaving | Raccoon | Fire - Earth | Meteors | ||
| Spider | Water - Air | Crystals | |||
| Destruction | Boar | Fire - Water | Fog | Toughness | |
| Wolf | Earth - Air | Snow | Strength |
| Game Time | Real Time | |
|---|---|---|
| Day | 16 Turns | Hour |
| Totem | 16 Days | 16 Hours |
| Year | 96 Days | 4 Days |
| Generation | 7 Years | 28 Days |
| Lifetime | ~90 Years | ~ 1 Year |
