Definition from matrix.h
typedef GLfloat Point[3]
Description
Points represent locations in space, based on some (unspecified) coordinate system.
Allowed Logical Operations
- Distance Between Two Points
- point_distance_to(p1, p2) computes the distance between two points.
- Displacement between two points
- point_diff(&v, p1, p2) computes the displacement vector v from point p1 to point p2
- Test to see if point is in Sphere?
- point_is_in_sphere(s,p) returns a true value if the point p is within the sphere s
